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Sure, there's a certain shoehorned-in, fan fiction element to it, but it does an ace job of blending original dialogue/events from HL - you get to hear the whole "it's probably not a problem. In Decay, you're the lab assistant that pushes it into place, ready for clumsy old Freeman to accidentally trigger the end of the world with it. In Half-Life, it emerges magically from a hole in the ground. It's even plugged into the core story: you're playing as lady scientists Drs Cross and Green (which do you fancy?), who are helping set up Drs Kleiner and Freeman's Resonance Cascade experiment from another part of the complex. This kind of puzzling's pleasing enough by itself, but doubly so when you're doing it in Black Mesa, surrounded by those comfortingly familiar characters -and sound samples. It's very much in the Lost Vikings/Project Eden mould - alternately guiding multiple characters through the levels and switching between them to aid each others' progress. It is an FPS, and recycles big old chunks of Black Mesa, but first and foremost it's a co-op game - and that's still the case when you're playing it on your own. Well, unless he has an ulterior motive behind that drink he keeps promising to buy Gordon. More importantly, it's your first and only chance to get chatted up by Barney.
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HALF LIFE BLUE SHIFT WALLPAPER MOD
Fortunately, a Ukranian team have painstakingly recreated Decay as a free mod for the original Half-Life, even grabbing the original sound files off the PS2 disc (hope they don't run into any trouble for that) - which means new voicework from the chaps behind Barney, Kleiner et al, plus a couple of new characters, so this really does feel like Official Half-Life. Which is odd and sad, as it was developed by Gearbox and is, to the best of my knowledge, the only official attempt to make something other than a straight FPS out of the Half-Life series.
HALF LIFE BLUE SHIFT WALLPAPER PC
But while the latter saw its own PC release (replete with the at-the-time ace High Definition pack) and can be had to this day from Steam, Decay seemed damned to dwindle into olden console game obscurity. Did you know there's an official slice of the Half-Life saga that never found its way to PC? Decay was a bonus game mode in the Playstation 2 port of the first Half-Life, much as Blue Shift was supposed to be the exclusive extra bit in the ultimately canned Dreamcast version.